There's a long-standing argument between video game fans and more traditional 'art' enthusiasts that fights the battle of whether video games can be art at all. We think it's a silly argument that could be challenged once more with Aporia: Beyond the Valley. Why this game, in particular? Because while it doesn't sound too different by selling itself as an upcoming experimental story-driven 'non-linear' puzzle game, it's hoping to spin its story without text or the spoken word.
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Not resting on the strengths of the written word for its story means Aporia: Beyond the Valley must rely on a meticulously crafted world to engage players in the tale its trying to tell - a mystery story of a ruined civilization and its long-lost technology. Puzzles, subtle clues and the theories you conjure around its problems are key to solving the complex riddle of The Valley. Publishing the game is non-other than Green Man Gaming. What you may have thought as a video game marketplace we talk about fairly often, they've actually stepped in to make sure this particular title gets out to the public. You can pre-purchase through them for a 15% discount before Aporia: Beyond The Valley releases later this year.



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