Preview It's a BioShock game alright. It even kicks off with a trip to a lighthouse, although this time you approach by paddle and leave by rocket. Dec 17, 2012 | By Mark Seymour
Interview We sat down with level designer Shaun Elliott to discuss how Irrational has gone about succeeding BioShock. Dec 17, 2012 | By Import
Interview Strategy Informer talks with Sniper: Ghost Warrior 2 producer Michael Sroczynski. Dec 6, 2012 | By Import