Camelot Unchained Summary
City State Entertainment's Mark Jacobs has revealed the planned beta for Camelot Unchained won't be arriving this August, and could very well be pushed into next year. This comes after a senior programmer left.
Camelot Unchained is an MMORPG that raised over $2.2 million from nearly 15k backers. Being such a small developer any loss of staff hits big, and so the beta plans have had to be pushed most likely into 2016.
Here's a chance to see some gameplay footage for Camelot Unchained, although we should probably point out that this is currently an Alpha version, so it'll just give you an example of how the game is currently looking and not what it'll be like on full release. This isn't complete, but you can at least see faction select screens, character creation, build-your-own ability interfaces and stable battles with lots of characters. What do you make of the progress developer City State is making with its Kickstarter MMO?
The Kickstarted MMO project Camelot Unchained, which was due to begin alpha testing last month, has been pushed back all the way into February 2015. The developers says there's "no sugar-coating it".
The alpha testing for the MMO is tardy, and the team are "deeply sorry" for the situation. They explain how the estimated timeframes for the alpha have been so delayed.
MMO Camelot Unchained, which isn't its final name, has just got another 'Piercing the Veil' Q&A from community manager Renee Machyousky. It reveals even more about the PvP sword-on-sword MMO.
The overall theme they're going for is "dark, yet not too terribly graphic." They hope there won't be an epidemic of player-built "stone genetalia." That's right, it's a concern.
City State Entertainment's PvP-focused MMO Camelot Unchained has earned $1M, roughly half its goal, with 20 days to go. The MMO promises to feature 500 player real-time PvP battles.