Humankind's territory will be dynamic, allowing players to merge smaller territories into bigger ones that can greatly expand a city's initial borders.
Humankind's terrain adds both visual and gameplay variety to its map, affecting units' line of sight and coming with various temperature and humidity values that determine where different vegetation grows.
Amplitude Studios wants Humankind to be both historically authentic and open the way to playing out various alternate histories.
According to Amplitude, the legacy of Civilization prevents its developers from making meaningful changes to the gameplay formula. Humankind will avoid that problem entirely.
Amplitude Studios' upcoming historical 4x strategy game Humankind sees players leading humanity from the Neolithic era to the modern age.