The Chronicles of Riddick: Escape from Butcher Bay - Developer's Cut

EU Release date: n/a
US Release date: 7 Dec, 2004
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The Chronicles of Riddick: Escape from Butcher Bay - Developer's Cut Reviews


The Chronicles of Riddick: Escape from Butcher Bay - Developer's Cut Review

You play a role of musculature psychotic guy called Riddick, which is the actual representation of Vin Diesel from the movie, with a muscle or two more.

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ridick · by kesolovac ·

Game Description
The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut immerses players in the savage nightmare of Butcher Bay prison. Blending action and stealth elements, the game takes players on a journey through the harsh environments of the slam - dank tunnels, dimly lit corridors, and other hazardous areas filled with enemy guards, savage inmates and deadly creatures that prowl the darkness. In the game, Richard B. Riddick is an intergalactic convict, who at the game's start, finds himself captured by mercenaries and is locked down in the toughest prison in the galaxy. As this least likely of heroes, players must draw on their character's brains and brutality and attempt the unthinkable - escape from Butcher Bay. Played primarily from a first-person perspective (with special third-person actions), players will have to make maximum use of their environments to achieve their escape, including using shadows, subterfuge and distractions to avoid patrols. Moving and attacking in darkness is particularly effective for Riddick as his haunting "eye shine" gives him the ability to see without ambient light. However, stealth won't serve every situation and players will be able to take the action up close and personal. As Riddick, players will be able to sneak up behind enemies and snap necks or fight face-to-face using fists, elbows and grapples. Additionally, players will be able to capture weapons such as shanks, shotguns, or assault rifles and use these to cut a swath of destruction through anyone who gets in their way.

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