Creative Assembly and Sega have released the first patch for M2TW - Kingdoms expansion. This 100MB - 200MB patch (depending on locality) addresses a range of bug fixes and minor tweaks to game balance and play.
Download the patch.
Patch Details:
- Forts in the Crusades campaign are now made of stone.
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Fixed various units having incorrect shield values.
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Fixed a number of inconsistencies between units’ speech and their unit cards.
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Fixed deployment zones being in unreachable locations on some river crossings and bridge battles.
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Byzantine Gunners are now available to be recruited in the Crusades campaign.
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Denmark now has Norwegian units available to them when the Kalmar Union is formed.
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The Kingdom of Jerusalem can now construct King’s Stables.
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Byzantine can now construct a Marksmanship Range.
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Mangonels can now be constructed at Siege Works in the Teutonic campaign.
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Swordsmiths’ Guild Headquarters now gives the correct bonus to Knights trained in the Crusades campaign.
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Fixed Lithuanian Arquebusiers firing too frequently.
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Fixed various units having incorrect banners on the battle map.
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Fixed exploit that allowed certain characters’ stats to be raised by repeatedly saving the game.
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New Faction Leaders in the Teutonic campaign now have the correct model.
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Crusading Nobles can no longer become the Faction Leader in the Teutonic campaign.
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Fixed Wales not receiving reinforcements when capturing bordering English settlements.
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Requirements of various Apachean units have been reduced allowing them to be more easily obtained.
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Fixed the Norwegian banners displaying the Novgorod symbol when out of fog of war.
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The Baron’s Alliance no longer re-emerges after taking control of England.
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Assassination missions targeting Crusading Nobles no longer expire when they are successfully carried out.
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Dead wives no longer produce children in the Crusades campaign.
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Faction heirs in the Americas campaign have had their loyalty increased to fix them rebelling early in the game.
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Players no longer receive incorrect event messages in hotseat games.
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Unique models on characters are removed when they change faction.
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Fixed the family tree disappearing when a princess is married to General who becomes the Faction Leader.
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Fixed Scottish family tree in the Britannia campaign.
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Fixed soft-lock that occurred with multiple armies on the battle map.
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Fixed crash that occurred when disbanding a unit whilst merging two armies.
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Crash after auto-resolving a siege battle from a hotseat save game no longer occurs.
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Crash that occurred when loading a battle from the campaign map edge no longer occurs.
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Kingdoms no longer crashes when playing battles after unpacking the game’s data.
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Fixed unique unit recruitment in the Crusades campaign.
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Small black rectangles no longer appear on the campaign map.
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Improved siege auto-resolve for the Britannia, Crusades and Teutonic campaigns.
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Various localisation fixes.
There are also a number of miscellaneous fixes and balance tweaks included.
Visit the official website.