The general idea about games based on movies is that they suck. Simply put, they are almost always poorly rated and just low-quality titles. That isn't for no reason, of course. Game developers and publishers who make these games are usually on serious time restraints that force them to pump out a game by the movie's release date.
However, with the movie industry in a slow decline and "interactive media" being the fastest growing business in entertainment today, huge media companies like Disney and Time Warner are looking to develop videogames in-house, instead of the standard practice of licensing games to publishers.
The Wall Street Journal has a great article discussing just that, and how because of the growth and huge strides the gaming industry has made over the years, movie moguls want a piece of the action. Hit the jump for the full story.