Greg Zeschuk and Ray Muzyka have confirmed there are ”no plans” in motion to include multiplayer in Dragon Age: Origins whatsoever.
The team ”really invest” you as the character, so there’s no room for co-op or the like. They acknowledge the ”social space” outside the game and aren’t shy to release tools, DLC.
”This is a single-player game, and we chose to make it so that we really invest you as the character going through the world and make the experience that much more immersive and deep,” Ray Muzyka tells MTV Multiplayer
”But there is a social space outside the game. We know the world is “connected and how important that is, so we’ve integrated the community and the game together.”
”There’s a ton of downloadable content planned and also the user content generation tool’s going to release, so user-generated content - at least on PC, and we’ll explore whether it’s feasible on the console systems - will be shared with other players and fans,” continued the good Doctor.
”There’s also servicing of your Achievements and what you’ve done in the game; that’ll be true on all the systems.” This likely refers to the similar setup in Mass Effect where achievements were more than just glorified brag trophies, they complimented a future play through with bonus stats or abilities.
”Dragon Age is taking stuff we’ve done in the past with Baldur’s Gate and Neverwinter Nights to a new level, kind of mashing together the best of features,” said Muzyka. ”It’s a pretty exciting combination.”
Dragon Age: Origins is being released on Xbox 360, PS3 and PC later this year.