Wondering why that hot PSN release is rocking the US player base but not the European market? Well, it’s mostly the publishers fault says Angela Madronero of Sony.
They know there’s ”a lot of frustration” when one store gets it and another doesn’t, and for their part they’ve done what they can. Otherwise it’s late localisation, digital rights and glitches…
”We are committed to working very hard to ensure that our first-party content (the games created by our own Sony Computer Entertainment development teams) is published across all the PlayStation-Stores, simultaneously,” says Madronero, in the EU PlayStation Store FAQ.
”We know how important this is to you, and I hope that you’ve seen an improvement in synchronised, worldwide releases over the past six months.” One such agonising delay came for Super Street Fighter II HD, but that was all Capcom’s doing note Sony.
”The decision about whether and when to release a game for sale is in the hands of the individual publisher (companies like Capcom, EA, Konami, Ubisoft, etc.),” continued Madronero. ”In the same way that the publisher decides when to launch the disc version of a game, they also decide if and when PlayStation Network content is made available.”
”There are many reasons why our third party partners may not be able to launch content in one region on a particular time/date; this may be due to technical glitches, digital rights issues, localisation requirements etc. So the issues are a little more complex than may first appear.”
”We know that there is a lot of frustration when content is released on one store but not another. I can confirm that from a PlayStation Store point of view, we are committed to supporting our third party partners in bringing as much content as possible to the European Store.”
There you are, it’s all those publishers and their silly decision making that keep us Europeans down, and not Sony, say Sony. Have you been stung by a PSN title delay, videogamer?
Source: Kotaku