Creative Assembly’s Vispi Bhopti has said the ”very robust grounding” Total War has given them helped the team overcome the console hurdle for Stormrise.
Stormrise is Creative’s futuristic console RTS, that will also release on PC, and has been developed from scratch with the living room gamer in mind. It’s releasing this March 27th.
”It certainly has been a busy period for the RTS,” communications manager Vispi Bhopti told MCV. Dawn of War II, Halo Wars and Empire: Total War are three big boy RTS releases this year.
”A successful and fulfilling transition beyond PC is well overdue for the genre.”
”Working on Total War has given us a very robust grounding in what it takes to make a successful RTS game. It has allowed us to move forward and tackle the challenge of bringing RTS to console with the full confidence that we are well versed in the fundamentals that make this genre work,” explained Bhopti.
”That said, we have approached this project with the respectful understanding that what works on PC does not always translate to the living room, and what has succeeded in the past does not necessarily mean it is right for the future.”
Creative have gone sci-fi with their latest project, ditching the past to revel in an unwritten future. Stormrise is being released on Xbox 360, PS3 and PC near the end of this month.
Can even the mighty Total War developers conquer the console RTS landscape?