Things like planes, helicopters, bikes versus cars, underground, time-travel, boats and even "the Moon!" It's the "first Volume of Secrets".
"Our original dreams for Paradise were to create a series of Islands, all connected to Paradise City and each would focus on a different style of racing game," posted , in their 'Take A Look At What You Could Have Won...' article of uber tease.
"One Island was going to be completely circuit based - and be all marked up like a modern Formula One circuit!" They'd plenty of ideas "genuinely discussed as potential for DLC."
The Moon is by far the most... intriguing. "Again, completely true. Someone on the team said that 'players want the moon on a stick when it comes to DLC' We thought that was funny and thought we'd do it," they explained, reports .
"The actual surface of the real Moon was modelled and it was drive-able. Lunar Challenges would have been totally unexpected - as would have been zero gravity Takedowns and Challenges." How would one get to said lunar in orbit?
"The idea was that we would have built a rocket pad on Big Surf. If you reached a certain Rank, or completed a number of specific challenges, you could drive there, press a button and the rocket would launch. Destination - Moon!" Awesome.
Be sure to read theto find what makes Criterion brains tick.
Criterion spills "going a bit too far" DLC ideas, Burnout time travel?
18 December 2009 | By Simon Priest