Paul Holman, SCEE’s VP of R&D (phew), has said their motion control peripheral technology is ”another generation forward, or even a couple” at that.
Their stuff is ”super-accurate” and that will deliver ”incredible” impact. You ”have to play with it to realise” just what it can mean. Must have good games ”to back it up.”
”Oh, totally. It’s another generation forward, or even a couple of generations,” Holman told Eurogamer in an interview, touching on PS3 wand versus Wii-mote.
”I know in certain games or applications which are out there, people had to sort of fluff it to make it real for consumers. But this stuff is super-accurate and the impact of that is incredible. I think you have to play with it to realise what it will do to games.”
”Game developers want to know, if they’re working on a title for next year, whether they should consider it or not. We have to send some sort of message. At the end of the day, we know the track we’re taking for our technology, we know when we’re going to manufacture, but we have to make sure there’s a good catalogue of games to back it up.”
As for a 2010 release date for the motion tech? ”From a hardware point of view, everything’s on track,” noted Holman. As for motion games in development? ”To be honest, I don’t know.”
Sony is sticking with motion control and a peripheral, whereas Microsoft’s Project Natal wants to do away with any sort of controller aside from you, the gamer. One thing is certain: motion is coming. See the clip below for Sony’s E3 debut of the motion controller.