A survey conducted on behalf of EA, or otherwise a very nosey company indeed, has been posing Command & Conquer related queries to participants.
It gives hints toward a possible "RPG-like player progression", about a conclusion to the Tiberium saga after 15 years, thoughts on the "first ever mobile base" and a lot more...
Commander & Conquer 4 has definitely been hinted at but has never been confirmed by EA. It looks like they made plan to start work on it soon, after this survey has come to light.
"Command & Conquer 4 allows C&C fans to finally experience the epic conclusion to the 15-year Tiberium saga with innovative RPG-like player progression, persistent in both single player and Multiplayer modes, co-op play, and new stylized, live-action cinematics," reads the survey, reports Shacknews.
"Which of the following features would you like to see in a future version of Command & Conquer?" it continued.
■ Play in the first RTS game with MMORPG like player progression in which you are rewarded every time you play. Every unit you kill in single player, multiplayer, or skirmish gives you experience points that allows you to level up your abilities and unlock new units, powers, and upgrades to your arsenal.
■ Play with all new, bigger and badder, units from GDI and Nod, including the Crawler, the first ever mobile base in RTS games
■ Play the campaign on your own or tackle it with a friend, as co-operative campaigns return
■ Play in epic 5 vs 5 online multiplayer with all new objective-based game modes
■ Introducing the first mobile base in RTS games: The Crawler. Focus on the action as the Crawler becomes your all-in-one base, which can be deployed and redeployed anywhere on the battlefield for even more strategic options
■ Dive into an all-new story written by a new scriptwriting team and told through trademark C&C cinematics taken to the next level with grittier, stylized FMVs in the vein of Minority Report.
■ Play in the first ever class-based C&C game - a new challenge for C&C and RTS players to master
It certainly seems as if EA have RPG on the brain, having obviously noted that mix of it with RTS can inject some flavour. Is EA LA trying to pull off their own Relic/Dawn of War II move? Would an MMORPG like character progression help keep you staying in the game longer, Commander?
The survey is generally putting the feelers out for what the majority thinks should be in a RTS game, what they think of DLC delivery and the impact of a demo. "We have nothing to confirm regarding the C&C franchise at this time," said an EA spokesperson.