Staff have been working "insanely hard" to put Crackdown 2 together in "such a short space of time." He's concerned about "their state of health" from it all.
"It hasn't gone entirely smoothly," producer Cope told CVG. "We've had to learn very quickly. I'm very, very proud of what we've had to do in such a short space of time."
"We've been lucky but it's also been down to insanely hard work from our team; they've worked themselves ragged. I'm seriously worried about their state of health. We've worked hard and we've got a game that we're now proud of."
Fortunately they haven't exactly started from scratch on the Crackdown property as many of Ruffian Games number are in fact formed Realtime Worlds developers, who created the first game which went on to critical acclaim and near cult status.
"The fact that we exist is down to luck and the desire and passion that we have to create videogames. We're very thankful for the opportunities that we've had. It's been a combination of luck, opportunity and really hard work and hopefully it's a benefit to the gamers who get to see the game that they wanted some time ago," he said.
Crackdown 2 releases exclusively on Xbox 360 July 6th in the US, July 9th in Europe.