Naturally it's "actually harder" to upgrade to 3D than it is to build from scratch, as game assets were designed to work with "only one HD output."
"I'm sure we will, as adding 3D to a game can make it a whole new experience," Benson told OPM, referring to Sony cramming more third dimensions into PS3 games.
"Retrofitting 3D is actually harder than building 3D into a game from the outset. One of the big issues is that all of the game assets were designed to work with only one HD output. Being able to render them twice to make a 3D output can be a challenge."
"Also, the game interfaces are often designed to only work in 2D." The process by why which they can convert the games "varies greatly... so there isn't really a 'on size fits all' solution," noted the Sony exec. The first 3D titles will arrive June 10th for PS3.
What title in the PS3 back catalogue would you love to experience in 3D?
Source: CVG