The team is "pretty comfortable" with the PlayStation 3, and they're "really tapping" its Cell processor. Not "feeling limited" by the tech.
"Absolutely the opposite," was Evans reply, asked if they're 'itching' for new hardware in an interview with G4TV. "We're pretty comfortable with the PS3, and we made a very big advancement between the first game and the second game, we're really tapping into the Cell processor, but there's more there."
"The first game, it was idle about 70% of the time, which we rectified for the sequel, and now it's at least busy 100% of the time, but it's still not fully-optimized code."
"It really feels that sometimes it's this bottomless pit of processing power, you find the right kind of job for it and it can just churn through those things so fast, which really helps with a lot of our rendering and post-processing effects." Recently the U.S. Air Force announced it was ordering more PS3s to further their research into technology like A.I.
"So yes, we're getting comfortable. No, we're not itching for new hardware. I would love to keep working on the PlayStation for 5 or 6 more years..." he continued.
"I think there's still a lot to get out of it. We're not really feeling limited by the hardware, it's more about the hours of the day and how quickly we want to get the next game out."
Sony is hardly in a position to launch a new PlayStation anytime soon, what with all those bills to pay getting the third generation out the door.