"really do not care" too much about raw graphics prowess, providing it looks pleasing to the eye.
It looks good so move on to the game proper. The Bulletstorm developer just wants to "invite you on an adventure," not go all out on fancy tech.
"The thing is, we really do not care that much," said founder Chmielarz, speaking about game graphics in an interview. "When you take a look at the visual quality of Gears - the density of detail, so to speak - in my opinion, it kills Modern Warfare easily."
"But, Modern Warfare is 60 frames-per-second, and composition of the scene in Modern Warfare is really, really good. It's excellent." Might of the graphics engine doesn't always guarantee a top notch experience is the lesson here.
"I think right now so long as the game has a minimum level of quality, which is for us and everyone who wants to matter in this business is really high, do players really care? Seriously, if it really looks good, do we need to join race?" added Chmielarz.
"If people say our game looks better than another game, we will be happy, but that's not our goal. We just want to invite you on an adventure." Bulletstorm releases on Xbox 360, PS3 and PC February 22nd. Check out the 6 minute developer walkthrough below.