The studio notes that many "3rd-party hacks and cheats" for StarCraft II work for both single and multiplayer, and say to use the included cheat codes.
"There's been some confusion in the last couple of days about the suspensions and bans meted out to players caught cheating in StarCraft II," said Blizzard.
"It's important to point out first, that many of the 3rd-party hacks and cheats developed for StarCraft II contain both single and multiplayer functionality."
"In order to protect the integrity of multiplayer competition, we are actively detecting cheat programs used in multiplayer modes whether there are human opponents or not." As far as Blizzard are concerned you have been warned so don't go crying to them.
"That said, players who opt to use any type of 3rd party hacks do so at their own risk -- there are already built-in cheat codes for StarCraft II single-player that can be used safely." The singleplayer portion of StarCraft II supports achievements, with some truly hard to earn and the in-game cheats from Blizzard disable them when used.
What do you think about this, videogamer? Should Blizzard limit their cheater and exploit hunts to only online matches with two or more human players?