According the official Q&A, Rockstar’s upcoming title Red Dead Redemption is going to feature… difficulty levels!
Yeah, ok, not as exciting as maybe a replay of Dunkirk, but we were kind of right about the history bit.
”First time we have done this in an openworld game, so we will be interested to see what people think having played with each option,” the site notes.
The difficulty levels were introduced to vary the amount of auto-aiming used: ”Casual mode gives you a full auto-aim system (and faster regenerating health). Normal mode features snap-to-target with precise aiming using the right stick. Expert mode implements free aim with no lock-on at all.”
Red Dead Redemption is due out for PS3 and Xbox 360 on 21st May.