”The situation is something we are taking very seriously and the team is continuing to work around the clock to rectify,” wrote Bioware.
”DA:O is an incredibly large, very deep and complex game, making it virtually impossible to test every system and permutation possible for each update/DLC.”
”When testing any large endeavour like that, we depend on selectively targeting systems related to the changes being made, prioritized by order of perceived risk,” said the forum post.
”Unfortunately we did not foresee the changes being made to impact the systems it did, which is how something seemingly so visible still managed to avoid the dev team, and multiple test cycles of seasoned QA all through our internal teams, and EA & MS cert teams, and ultimately ended up out to the public.”
No date has been given for the Return to Ostagar DLC, but Bioware says that it will be back soon.