"broad young/older/female/family" types, core is critical.
They spent a "good solid chunk" at E3 this year around Halo: Reach, Gears of War and Fable III to reinforce their total commitment to core gaming.
"Certainly over the launch phase and this Christmas in particular I think you'll see very much pure Kinect for 360 experiences that will appeal to the broad young/older/female/family audiences I described earlier," said Xbox boss Chris Lewis, reports .
"I'll say again, at the risk of sounding like a cracked record, that doesn't in any way, shape or form represent us stepping away from the core - which is why, during the press conference at E3 for example, we spent a good solid chunk of time around Halo Reach, Gears of War and Fable. And there will be more coming from us, and our third party partners."
Will we see "more of these hybrid experiences coming, where you can complement what might ostensibly be a controller-based experience with gestures, voice and physical movement? Yes, I think that will come," added Lewis.
"I think there's an overlap there, a logical and a good one."
"Again, without compromising on the experience, making sure it's incremental and generally advantageous to the experience, then you'll see those types of experiences coming over time. And therefore I think all of the different types of gaming experiences you describe will become available over the coming 18 months or so."
That's quite a long time to have 'core gamers' wait and see if Microsoft have the ability to follow through on its promise that Kinect is the ultimate side dish to any game. Do you plan on snapping up Kinect this November, videogamer?