In recent years they’ve gobbled up new IPs and studios, like TT Games and LEGO, Monolith and F.E.A.R., Rocksteady and Batman: Arkham Asylum.
”We’re going to go through kind of a settling period for a little while, where we’re going to focus on getting all the stuff that we’ve just acquired well-integrated, and really focus on the games,” said senior VP of production and development, Samantha Ryan.
She was talking with Gamasutra on Warner’s rate of buyouts. ”I don’t think you’re going to see a ton more acquisition; maybe a little tiny one as a complementary piece, but aside from that I’m hoping that we take it easy for a while,” she noted.
“It’s a real changing marketplace these days,” says Ryan, former president and CEO of Monolith, “and I think Midway is a perfect example. I think Mortal Kombat looks amazing.”
”I think that team is amazing, and I was surprised that others didn’t step up, because why would you not want to own one of the best franchises in the game industry?”
Warner Bros bought the majority of Midway Games’ intellectual properties and assets for $49m back in 2009. They were the only one to bid for the stuff.
“I think it goes to Warner Bros. being what they are, (having) a lot of opportunity right now,” she added, “and some of the other publishers are really struggling. But we’re really on our way up.” Are you excited by the look of the new rebooted Mortal Kombat game?