Dishonored has much in common with the classic first person games like Thief and Hitman: According to the preview coming in the August issue of Game Informer: "Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees."
The game is being developed in part by Harvey Smith, the co-creator of Deus Ex, and Viktor Antonov, who designed Half-Life 2's iconic City 17 and will be designing the world of Dishonored as well. Arkane Studios is best known for Arx Fatalis and Dark Messiah of Might & Magic.