A new Civilization V hotfix patch has been released to tweak multiplayer, chiefly due to hotseat issues. There are also some fixes to gameplay balances and minor bug fixes.
The hotfix patch notes include:
* Hot-Seat: Refresh resource icons for each player so that you cannot see another players resource icons above the fog. This also allowed you to see the location of a natural wonder discovered by another player as well. Both have been addressed with this fix.
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Hot-Seat: Fix auto-save issue that was causing “Next Turn” hangs on re-load when players had no AI in the match.
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Policies: Fix an issue that was causing policy finishers to count against the cost of the next policy (should be free).
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UI: Map Options panel now works correctly for both multi-player and single player.
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Modding: Fix problem that caused errors when starting WorldBuilder.
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Modding: Fix problem causing WorldBuilder maps loaded as scenarios to always load the first leader slot instead of the selected leader.
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Exploit: Close exploit that allowed a user to “sell” a free building for gold each turn without losing the building.
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Multiplayer: Because of a hot-seat change, the chat window would end your turn every time a user hit “enter” after typing something in chat. This is now corrected.