He also commented on the much-anticipated ability to drive under the night sky, suggesting that fans have finally got their wish.
”Our new lighting engine allows us to do alternate times of day. We have a choice number of tracks that are available in kind of an alternate trim, where you start seeing sun rise and sunset at a very oblique angles. That changes the light on the car and change the light in your eyes as you’re racing.”
Greenawalt went on to say how the team managed to bypass the ‘crunch’ time of development by monitoring their progress, something he feels is ”the unsung hero of games development.”
He’s also optimisitc that the fans will notice a clear difference in the graphical prowess of the series, adding that, ”People are really stunned by what we’ve been able to achieve with an engine that shipped in the box twice previously.”