Most of the information is being leaked via tweets from developers sending shout outs to their friends who have apparently been laid off.
Bryan Cash, a programmer based just down the road from Spector's Austin outfit at Schell Games tweeted, "Condolences to those folks laid off from Junction Point." Mike Jungbluth, a developer at WB Games Seattle, tweeted, "I hope my homies at Junction Point are alright. Hearing about layoffs there makes me very sad indeed."
It's not unusual for a development company to trim the fat after the release of a major title. Often, the persons "fired" are actually individuals contracted to work on a single project. Time will tell if this is a larger firing leading to the dissolution of the studio, or just a cost-cutting measure.
Epic Mickey received average-to-mediocre reviews, and sold far below expectations, with only 1.69M units sold worldwide, and only 414K units sold in the EU.