They want ”smaller, more agile opportunities,” and it ”may not necessarily be a big internal project,” but in partnership. Social game consumers ”can’t be wrong.”
”I think you’ve seen announcements already about our continued focus on a more net-based business…” said Square Enix US CEO Mike Fischer. While their current line-up has some big meaty projects in the works they’ve got time for smaller games too.
”That leaves me and my organization free to really pursue a lot of the more leading edge opportunities in online and social games. And I’m obviously looking at not massive games on an FFXIV or FFXI scale, but smaller, more agile opportunities,” said Fischer.
”One of them you see here, Wakfu, already, that we’ve picked up. That’s developed in a partnership with Ankama Studio.”
”And we’re looking at a lot of projects along that type of opportunity, where it may not necessarily be a big internal project, but we can be smaller and agile.”
Technology director Julien Merceron of Square said the sheer numbers prove there’s nothing wrong with the likes of Farmville and other Facebook favourites.
”There’s Call of Duty, that is selling millions, and all these millions of consumers can’t be wrong - this is part of the games that we’re going to see tomorrow. But at the same time, you have millions of people playing Farmville on Facebook, and again, this type of game is not wrong. These consumers can’t be wrong,” noted Merceron.
Happy to see Square Enix branching out more into the bite size gaming space?