Aaryn Flynn, BioWare Edmonton’s GM, dismisses the ‘better at multiplayer, better at singe player’ statement. It’s ”very optional for all of our fans” and is there purely for choice.
The ‘Galaxy at War’ multiplayer mode for Mass Effect 3 has caused rumbling in the community as success can affect a single player campaign’s ‘Galactic Readiness’.
”There was a statement made that the better you do in multiplayer, the better you are at single-player - and I don’t think that’s right,” said general manager Aaryn Flynn. The single player campaign can end in the best way possible even if you neglect the online co-op modes. Multiplayer is there to offer an alternative route if you choose it.
”The approach we’re taking is that multiplayer is very optional for all of our fans and players. It’s a way to achieve certain things in a different way then you could if you did just the single-player campaign.” In the co-op mode four players face off against waves of enemies as your squad battles Cerberus troops across the galaxy.
The ‘Galactic Readiness’ level is how Commander Shephard handles the defence and response of the galaxies races in counter-attacking the invading Reaper fleet. Exploring every nook of the single player campaign is promised to let us score the best possible outcome there is, affirm BioWare.
Mass Effect 3 releases on Xbox 360, PS3 and PC March 6th in the US, 9th in Europe.