Also console demos provide a "good baseline for people", so showing PC later means it's "going to go up" which is better than the other way around.
"For things like this - I don't know if people realise - but as a game developer, the 360 is just much easier to show it on: from getting it started, to showing it, to controlling it, it's just much easier to demo on logistically," said Todd Howard, talking about tradeshows.
"Obviously the PC version looks better," he explained. "It has higher textures, it can run much higher resolution and a lot more graphic features." This is double-edged he notes.
"We tend to show it on 360 so that it’s a good baseline for people to look at. So when they then see the PC version it’s going to go up. We’d rather do that than have people see the 360 later and it takes a step down." Bethesda have never made noise about their PC versions being the superior SKU, they just quietly accept it as fact thanks to technology.
Elder Scrolls V: Skyrim releases on Xbox 360, PS3 and PC November 11th.