Terror from Beyond hurls ”five new major boss encounters” at us which promises to tax ”even the most highly-coordinated groups” out there. BioWare excited about their new ‘puzzle’ boss.
The team want some noodle scratching with their latest ‘puzzle’ to be solved which is not so straight forward as previous similar challenges in other Operations.
”Terror from Beyond is a new Operation that takes us to Asation, a remote planet in the Gree Enclave. Asation is a swampy, wetland world that was terraformed by the Gree thousands of years ago. It is not a Gree homeworld, but it does house some incredible technology assembled long ago by the Gree crafter caste,” blurbed BioWare.
”Key among this technology is the Hypergate, a massive device capable of transmitting matter from across the galaxy. The Dread Masters have sown chaos on Asation by activating the Hypergate, letting through untold horrors and monstrosities. It’s up to players to cut a path through these creatures, defeat the agents of the Dread Masters, and deactivate the Hypergate at any cost.”
The final encounter through this new Operation is a boss on ”unprecedented scale” in The Old Republic’s history, and it’s ”easily the most visually striking encounter we’ve ever built.” They added: ”You get to fight something that is huge and otherworldly. The difficulty is highly execution-based, and the mechanics are very positional and fun.”
A new set of PvE gear is also introduced with Terror from Beyond with hard difficulty designed for those in a full set of Campaign gear, which is acquirable from Operation: Explosive Conflict. ”Story mode will be available for players who just want to see the sights, but it’s no walk in the park,” warned Lead Operations & Flashpoint Designer, Jesse Sky.