They're planning some future content that will be looking to reward those who prefer to walk the 'gray line' in morality. Right now some of the best items are only for nice or nasty heroes.
BioWare knew there "would be an urge, especially for min maxers" to go either completely light or dark side as history showed so with Star Wars: Knights of the Old Republic.
The problem is some people prefer to walk a tightrope - they don't want to be a complete jerk as a Sith, or would prefer their Bounty Hunter only chase credits with an occasional flare for compassion. At the moment powerful items are locked to either light or dark side ranks with more neutral adventurers left out.
"We knew with the light side/dark side system that there would be an urge, especially for min maxers, to go completely light side or dark side. It happened in Knights of the Old Republic back in 2003. We knew it was going to happen," game director James Ohlen told PC Gamer.
"We have a system for people who want to stay more in the middle. But that’s something coming up in a later release,” he continued. They want to avoid players getting shunned for not being completely light or dark in the end game.
“It’ll let you play a “Gray Jedi”. Basically you don’t need to go to the extreme to get rewarded. You can have a different playstyle. We like to call it the “Gray Jedi” playstyle. That’s coming in a future piece of content.”
"We don’t want to force people. We were careful about the rewards for Light Side and Dark Side as well. We don’t want to make them too impactful on the endgame because it would mean players wouldn’t be allowed to join an Operation unless they were absolutely Light Side and or Dark Side. However, once we get to the next stage of our light side/dark side system, you’ll see the rewards. Light Side, Dark Side and the grey items will all get more powerful.”
Are you inclined to have your RPG characters go to a moral extreme, video gamer?