Quality is the "absolute first, last, and always" with the team's work on Amnesia, and they wanted a few more months to work on it. Sorry there'll be no scares from the team this year.
"The quality of the game is the absolute first, last, and always with this development, and we felt it could do with a few more months’ work to make sure that’s really going to happen,” said Dan Pinchbeck.
Amnesia: A Machine for Pigs releases on PC, Mac and Linux (eww) in Q1 2013. Check out abetween creative director Dan Pinchbeck and GameZone discussing Everybody’s Gone to the Rapture and Amnesia.