Projects are always ”growing and morphing,” which adjusts a studio’s headcount. A report surfaced claiming a large number of staff would go as early as this week.
The lower-than-expected sales of Battlefield 3 and Star Wars: The Old Republic apparently led to a spur of redundancies to be brought into effect, claimed StartupGrind. Not so, says EA.
”There are no lay-offs as such, we always have projects growing and morphing. At any given time there are new people coming in and others leaving. EA is growing and hiring and building teams to support the growing demand for digital games and services,” stated Electronic Arts to MCV.
The site reported that the sell through for SWTOR was around 3 million units and that subscriptions for the new MMO were ”already declining.” They went on to claim that EA CEO John Riccitiello was under increasing pressure to cut costs and restructure to stop a bleed of executives and talent from crossing over to rivals like Zynga.