"in terms of releasing new information," and not the game itself.
Game production "never stopped" but they're "re-engineering" The Last Guardian so their team is smaller. At E3 2009 it was announced for PS3, and now it seems it's being 're-engineered' for PS4.
Will Yoshida just cut to it and confirm the platforms? "That, I cannot talk about," he told . The game hasn't been seen in the wild since 2010.
"Hiatus, I never... It was Jack Tretton! He used that term, and I said no, hiatus is misleading," continued Shuhei Yoshida, referring to Tretton's words to GameTrailers . "It was a hiatus in terms of releasing new information."
"The game has never stopped - the team has always been here. They're going through the re-engineering of the game, so the team size is smaller, because it's more engineering focused right now."
Fumito Ueda exited Japan Studio back in November 2011, but the Ico and Shadow of the Colossus lead designer continues to operate as a freelance developer on The Last Guardian.
"We're waiting for the right time to re-introduce The Last Guardian in an appropriate way," Yoshida added. "The game is in development, and it's well staffed, and Ueda-san is here, working, and even though he's not a Sony employee, he's dedicated to the product." The Last Guardian has become Sony's very own 'Duke Nukem Forever' saga.