Call of Duty: Advanced Warfare has scarcely been out a week, but already developer Sledgehammer is prepping patches for imminent deployment.
The first will feature “polish items, fixes, and community requested changes”, and should be available in-game soon. Sledgehammer also addressed the game’s dedicated server situation.
“Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system,” the developer writes. “Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.”
Hmm. My personal experience with Advanced Warfare’s PC servers has been rather mixed. I’m lucky enough to own a blisteringly fast connection, but I’ve suffered odd lag spikes and the odd bout of repeated disconnection. These might just be launch issues, though, and part of the new patch aims to optimise connections. Here’s what to expect:
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Prestige reset issues, including emblems and challenges.
Adjustment to the in-game chat names notifications placement.
Fix for weapon reloads counting as speed reloads in certain circumstances.
Connectivity optimizations.
Fix for stats accumulating towards leaderboards after prestiging.
Adjustment to challenges to unlock Camos for weapons.
Fix for round-based game modes, affecting Win/Loss ratios.
Implemented ability to unlock eSports Rule options in Private Match.
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All we know right now is that these will be added to the game “soon”. We’ll keep an eye out for more information.