EA and Visceral have pushed cops-and-robbers shooter Battlefield Hardline back to 2015, in order to provide "the best, most innovative Battlefield experience" for fans.
Originally scheduled for this October, the developers decided on the delay after listening to player feedback gathered during its recent open beta.
"We’ve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you," writes DICE vice president Karl Magnus Troedsson on the game's website. "This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing. However, there was only one problem. We would need more time."
More time for what? Well, for one the team want to rework multiplayer to incorporate more innovative features and feedback from the community. I'd wager they'll attempt to make the cops and robbers theme more defined - Hardline often felt like little more than a Battlefield 4 expansion pack with a few police cars bunged in.
Other than that Visceral will be hard at work on polishing the singleplayer campaign and improving performance and stability. "More time allows us to surface issues that the team can attempt to fix prior to launch," explains Troedsson.
There will of course still be another Hardline open beta later this year. After that you'll have to wait until sometime in early 2015. Anyone else play the beta? What's your view, is the delay good news?