“Monochroma is a game that questions the essence of playing a video game," says producer Burak Tezateşer. "A game might entertain players, make them feel good about themselves, or even help them socialize; but a good game should also be able to satisfy players emotionally and intellectually, make players think about their lives, society and the system they are living in the same way a good movie or novel does.”
The team describe their game as "narratively led, with no cut-scenes, text or spoken words." It will study themes of government control, disinformation of media, destruction of nature, child labor exploitation and the liberal economy, and is partly inspired by Instanbul's “Gezi Protests” of 2013.
You can find out more about the game on its. There's no official release date as yet, but the team expect to launch the game soon.