Based on user feedback, developeris making some to the way your public services work in Cities: Skylines' upcoming expansion After Dark. They might not be quite as sexy as the new leisure opportunities or the day/night cycle, but they'll probably affect the way you play a lot more.
Crime has been completely reworked. It was never really a problem in the core game, because it was intrinsically tied to citizen happiness - before your population turned to crime, they would typically just up and leave the area, or die from illness due to the sewage works you put down right outside their home.
"This did not seem like a fun feature," admits lead designer Karoliina Korppoo, "as crime did not really create any meaningful choices for players, it just meant placing a few police stations. With the new crime logic it is possible for the crime rate to rise easier and fluctuate more. There are actual crimes happening, which police have to respond to, and capture the criminal. This is where the biggest new change comes in: the criminals need to be transported to Prisons to serve their sentence."
It's not just the police force that's been tweaked. A new bus station building should clear up some of the awkward queues that currently develop due to lack of bus stops, and a cargo hub structure similarly helps out with industrial traffic. Finally, the addition of taxi cabs and a new airport with an integrated metro station should help tourists have a much better time in your city. If they don't get horribly mugged, of course.
After Dark will be released on September 24 for $15.