Moon Studios' platforming adventure Ori and the Blind Forest was profitable within one week of its March 11 release, says the company's CEO Thomas Mahler.
Posting, Mahler said that the game's impressive performance has pleased publisher Microsoft, so we might not have seen the last of the game's charming fairytale world.
As well as putting the finishing touches on a soon to be released update, Moon have five more projects, "spanning from smaller to huge" according to Mahler, in the pipeline. They've even expanded their team.
"We also started acquiring some new talent and I'm super excited to see them do work for us," Mahler writes. "I think a lot of people are really interested in our way of working, the 'virtual office' kinda thing, etc. - and I think a lot of people are just super hungry to work on passion projects instead of doing work on the, without trying to sound disrespectful, 'factory games'. Business-wise, Ori was already profitable a week after release and Microsoft is super happy, so we'll see about Ori's future."
Inthe developer says he has several ideas regarding where to take the franchise next, if the team gets the green light for more games set in the same world.
"I do really like that we kept the story focused on that triangle-relationship between Ori, Naru and Kuro. I love that our characters have quite a lot of depth and that even our antagonist isn't just out to take over the world, but has a good reason for her actions. But it'd be interesting to take it a step further and open up the world a bit more, to give people further insight into how Nibel works, the characters in it, etc."