Games Workshop andhave announced Warhammer 40,000: Inquisitor – Martyr, a slightly clunkily titled “persistent sandbox action-RPG” where players take on the role of one of the galaxy's most cheerful and good-natured law enforcement agencies.
I'm actually pretty excited about this. Anyor Ravenor readers out there? Dan Abnett's books featuring the titular pair of unlucky Inquisitors (basically witch hunters in space, though technically there are several different orders, each tasked with hunting down a particular threat to humanity) flesh out the grim, over-the-top universe of brilliantly, and though I'm assuming the author's not involved in this project, if Neocore can capture some of the same gritty action and intrigue then I'm sold.
“There’s a reason why we chose the world of Warhammer 40,000: it’s intense, brutal, visceral – a perfect material for an action RPG,” says the game's producer Zoltán Pozsonyi. “Working with Games Workshop, we’re doing our best to bring a high quality game to the community. We’re huge fans as well, so we care deeply about this game.”
NeocoreGames are best known for the fun action RPG series, but whether or not they'll stick to the same isometric hack and slash style for this project isn't yet clear.
Regarding the game itself, Neocore describes it as “a colossal sandbox game with years of constant entertainment, gradual development and a continuous flow of content that enriches the action-RPG gameplay.”
In fact, that's really all we know for now. Warhammer 40,000: Inquisitor – Martyr is set for release next year, on PC and consoles.
“Sandbox action-RPG” Warhammer 40,000: Inquisitor – Martyr announced
16 July 2015 | By Nick Horth