The eagle-eyed amongst you might have noticed that a couple of the Star Wars: Battlefront trailers featured an Imperial Star Destroyer tumbling out of the sky in the background while the ground battle raged on, crashing into the surface of the planet.
We know we can’t jump into space to take them out ourselves, so what’s the deal with that? EA DICE’s general manager Patrick Bach explains.
”We have a concept we call Battle Beyond,” he told IGN in a recent interview at E3, ”The cool thing with this is it’s actually part of the player feedback. So depending on which side is winning or losing, these events actually change.”
So essentially the side that’s winning gets a cinematic background scene to mark their victory. For the Rebel Alliance, that’s a Star Destroyer crashing into the Tatooine desert. For Imperials, I’m hoping it’s Emperor Palpatine jumping up and down on a dead Ewok. These ‘Battle Beyond’ moments (and yes, I hate the silly marketing buzzword too) will differ from map to map.
”It’s what you usually do in a UI, you make it bluntly obvious,” continues Bach. ”It’s slowly hinting at who’s winning, and I think it’s a brilliant concept to give you the information and emotion you need to understand or change your plans…. You don’t need a gauge blinking. It’s part of the world.”
Star Wars: Battlefront is set for release on PC and consoles this September 20.