Horror game Perception has been funded, scraping past its goal of $160,000 by only $8,000. That must have been a tense final few hours for the deep at The Deep End Games.
“We are so proud to be able to make this game thanks to you,” the team writes. “Words cannot express the level of gratitude and sheer joy this has brought us, and we can't wait to make this game and put it in your hands!”
Hey, that's nice to hear. The concept for Perception was cooked up by Bill Gardner, a formerdev who worked on several classic horror levels from the original Bioshock. You play Cassie, a blind woman who finds herself trapped in an abandoned mansion with a horrifying spirit known as the Presence.
Earlier this week the team announced a new, which turns of Cassie's inner monologue and plays out with the traditional silent horror game protagonist. The video above is of an earlier video the team posted, shown without dialogue. Gardner also explains why the team decided to create the alternate mode – it turns out horror fans don't like talkative leads.
Perception is planned for a Summer 2016 release. Check outwith Bill Gardner for more on the game and the team's inspirations.