While we have promise of an interim patch sometime next month for Batman: Arkham Knight on PC, Nvidia engineer Tom Peterson has seen the releases so far and it ”plays great” and effects looking ”amazing.”
That would indeed be in stark contrast to the giant unoptimised mess PC gamers were sold at launch. Not even the fancy Gameworks rain effects were working, and that had its own option for on or off.
Arkham Knight is ”an example of where Nvidia can help a developer get to market with a quality game,” remarked Peterson. It’s an odd statement considering it was already meant to have been ‘helped’ by Nvidia due to the inclusion of Gameworks.
”Warner Bros. … made a few mistakes getting the game out. It wasn’t fully performance optimized for PC. So now we’re deploying our QA resources and our engineers to make that game as good as it possibly can be.”
”I gotta tell you on the releases I’ve seen it is a fantastic game,” he said. ”It plays great, it’s tons of fun and the effects are amazing. And I can tell you that when Warner Bros. makes it available on Steam again that people are going to be delighted.”
AMD users shouldn’t fear Nvidia’s very hands-on effort with Arkham Knight he added, as they’ve been working on overall performance and not all of that is related to their own drivers.
”We’re fixing a ton of things that are not necessarily related to us. Some of it may be related to our driver, some not. But at the end of the day the game is the focus and we’re going to make it great,” said the engineer in a MMORPG video interview.
Batman: Arkham Knight is expected to re-release on PC sometime later this year.
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