Superbrothers: Sword & Sworcery was nothing if not stylish. Say what you will of its modest adventure game trappings and its hipster-cool dialog, the art and music gave it some of the most arresting aesthetics I’ve yet seen in a game. So I’ve been watching Capybara’s latest, Below, with great interest ever since it made its debut at Microsoft’s E3 2013 press conference.
But what do we know about Below? We know that you’ll explore procedurally generated caverns. We know that you’ll craft items and fight enemies. We know that it’s got roguelike influences, with harsh difficulty and permanent death. Thanks to the new trailer below (heh), we also know that it’s coming out this Summer.
And it’s got a new Jim Guthrie soundtrack, which is honestly all that I need.
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