Sticking with their usual momentum, KEOI TECMO's YouTube channel recently saw yet another Blue Reflection video land on its front page. Though we've typically been getting combat examples and character introductions, their newest demo shows what could arguably be considered the main allure of its genre.
It's clear that Blue Reflection is a take on the 'magical girl' medium - something that doesn't typically transfer into video games all that often. With its release set for the end of this month, it's about time we get to see a good ol' fashioned transformation sequence.
Though they're probably much more common in their native Japan, it's difficult to think of any big-name Magical Girl anime/manga making it into a video game with a Western release despite their popularity outside Japan. That being said, we do still have a fairly obvious lack of video games with female leads.
Meet Yuzu & Lime, Your Convincing Captors In Blue Reflection
But that's what GUST appear to do best. With their Atelier and Nights of Azure franchises, they're always putting out RPGs with female leads and they're more or less confirmed to release outside of Japan sooner or later. Though their popular franchises have shied away from a modern setting, Blue Reflection really is a massive homage to the modern day magical girl genre - like Sailor Moon or CardCaptor Sakura. And what do these types of shows have in common? Long-winded transformation sequences! So, naturally, Blue Reflection has one of its own.
In the video down below, we witness what'll happen each time our hero Hinako decides to take on the enemies of The Common. The moment she slips on the ring given to her by the mysterious siblings we met in the last trailer, she'll do all those cliché twirls as the camera shows a very elaborate dress-up scene. Why can't our outfits materialize on command? Is anyone looking into that tech?