Prey has been an interesting beast to watch unfold. Releasing as a sci-fi shooter back in 2006 to a warm reception, news of a sequel wasn't far behind. That sequel, however never game. Despite being playable at numerous events in its infancy, the stars never aligned. Prey 2 fell under the weight of closing companies and transferring rights, and never managed to tell its tale.
Then came Zenimax, Bethesda and Arkane Studios. While putting the finishing touches on Dishonored 2, Arcane Studios was put to work on Prey - a reboot, of sorts. Promising it wouldn't launch with the PC issues of their last game, it appeared in May 2017 to critical acclaim. Being a single-player adventure would typically mean patches would be few and far between. Not for Prey, though. They're growing.
Prey Patch Notes - Update 1.04
Just a whole lot of bugfixes here today. Mission progress should no longer be a risk in the back of the mind when messing around with the game's creative weaponry, and rebound controls should no longer be an issue outside of the main game.
Prey Patch Notes - Update 1.03
Stamina not increasing? Items refusing to be repaired? Annoyed that the end credits are long and unskippable? It's a good day to be you! Each of these issues (and more) have been rectified.
Prey Patch Notes - Update 1.02
Don't ask what happened to Update 1.01. That's not a priority. Being the first real update since release, you'd hope this would fix most of Prey's glaring issues. Let's find out.