Marking another viable transition from one platform to another, the release of Nights of Azure and Aterlier Sophie were beaten by a single day thanks to the release of Mobius Final Fantasy - a game with no ties to the two aforementioned titles.
Though the Japanese version of Mobius Final Fantasy landed on PC a little while ago now, the Western version was still locked to the confines of a portrait-view phone and an increasingly warmer battery in the palm of your hand.
Shifting gears on February 6, the international version of Square Enix's most graphically ambitious mobile Final Fantasy title landed on Steam with its Free-to-Play gameplay model in-tact. Whereas the phone release was designed to be played in a portrait view giving players limited freedom to take in the sights around them, the Steam release opens up a new view of the world while slotting the main map onto the right side of the screen when needed - thus somewhat mimicking the look of the original mobile release as the action is pushed into a narrower frame.
Though reviews currently sit on 'mixed' through its Steam page, the only issue seems to be one limited certain installs to the Korean language version of the game. Obviously a problem that shouldn't be happening, the overall consensus seems to paint a prettier picture while the payment model simply unlocking the highest-tier classes leaving most to play through the game without getting stuck behind many of the pay-walls you'd expect from a free release. The port seems steady with other users praising the improved 4K visuals.
There's no update as to why some users are being sent onto the Korean-language servers, but Square Enix has taken note of the issue and should be looking into the root cause. Try your hand at it through this Steam link.