Typically known for putting out deep strategy games like Space Colony and the legendary Stronghold franchise, Firefly Studios always had an itch for something more. But the market collapse of 2009 stopped them dead in their tracks.
Speaking to GameWatcher about their new Early Access title 'MetaMorph', Firefly Studios' founder Simon Bradberry clued us in to how the massive financial crisis of the last decade spoiled their plans for further games in the dungeon-crawling genre.
"We’ve been known for strategy. We’ve been doing it forever, but we’ve always had a desire to do a dungeon game. We tried it once with Dungeon Hero and everything was going good there until the Credit Crunch in Britain hit us in 2009." said Bradbury when asked about what inspired their new game MetaMorph. Having put out Dungeon Hero in the past, they always wanted to take another stab at it. But 2009 wasn't the best time.
And even though MetaMorph certainly isn't their usual strategy outing, that's still going to be their main focus. "We’re always going to be about strategy, but this was an opportunity and felt like a good time to do something in a dungeon crawler vein." He went on to explain; "One of the things we wanted to do with MetaMorph was create something that was very visceral, but strategic at the same time."
All in all, it sounds as if Firefly Studios were up for another dungeon-esque game from the moment they finished up on Dungeon Hero. "Since then, we’ve kind of always had an itch to go back to that." It's too bad what killed stores like Woolworths - and almost the UK's only retail store dedicated to gaming 'GAME' - kept Firefly from sticking to its guns.
To learn more about MetaMorph, check out the game’s official website or jump straight for its Early Access page on Steam.