Eden Rising: Supremacy may have a terribly generic title which doesn't say much about the game itself, but what the developers at Nvizzio have shown off so far promises an interesting game that takes a jumble of ideas, adds its own, and cooks up a solid and unique co-op experience as a result. Eden Rising combines the mechanics of tower defense titles with survival mechanics and lets players loose on an alien world.
The game has a science-fantasy air about it, mashing tribal elements, various old-style melee weapons and armor carved from the bones of your enemies with all sorts of high-tech buildings and abilities with a distinct sci-fi aesthetic defining the visual direction. The game world is littered with glowing plants, floating rocks and ancient ruins with strange, geometric architecture everywhere you go - not to mention swarms of hostile creatures.
The basic goal is to protect locations which the game calls Crucibles, which act as the sole safe zones in the game, from waves of increasingly tougher enemies, similar to how tower defense games progress. Another similarity is that players can construct defensive structures to aid in beating back the swarms. However, survival elements are thrown into the mix, with players having to venture out beyond the safety of the Crucible's immediate surroundings to scavenge resources.
When the game enters early access soon, the game will support server sizes of up to 8 players, however once full launch rolls around that number will be doubled. The developers plan a range of features to be implemented, including a crafting system, customizable server options and clan functionality.
Eden Rising: Supremacy will enter Early Access "soon", with no specifics announced as of yet.