Burden of Command promises to combine the core gameplay of hex/grid-focused turn-based strategy games with the level of emotional involvement you'd expect out of an invested RPG game. How on earth might the devs be expecting to do this, you might ask?
Burden of Command will have you take control over a company of the historically renowned Cottonbalers, with what seems to be a more-or-less fixed cast of characters with whom you'll then have to build respect, trust, and combat experience to bring them all safely home.
The developers have mentioned the importance of battlefield psychology, as well as the ability to assess the given situation and use whatever options you have at your disposal to get your men out in one piece. Permadeath will be a thing, too, which will make losing some of your troops especially painful.
Burden of Command will come packed with 18 turn-based tactical battles to enjoy, all of them bolstered by painstakingly recreated data and geographical maps, period accounts, satellite imagery, and the developers even have the official chronicler of the Cottonbalers regiment to playtest and offer advice.
There's no word yet on when Burden of Command will be made available, but the developers seem to be rather active on social media and eager to get in touch with the community, so stay tuned for more information on this fascinating project.